|
|
||||||||||||||
|
||||||||||||||
|
|
=172; =90; ?> | ||||||
| Register | FAQ | Forum Rules | Members List | Calendar | Mark Forums Read |
![]() |
|
|
LinkBack | Thread Tools | Display Modes |
|
|
#13 (permalink) |
|
Senior Member
|
Hey Leviatan, long time ago that I saw you
![]() The foliage looks stunning! Great job on that. The water itself looks a bit less convenient, but still good. Overall it's a great piece to show your skills. You've really developed yourself in the last years. Well done! |
|
|
|
| The Following 2 Users Say Thank You to Perfect_Storm For This Useful Post: |
|
|
#14 (permalink) | |
|
New Member
![]() 20
- 18
|
Quote:
I wish I could replace the video I uploaded. I would fix many things. Thanks! |
|
|
|
|
| The Following User Says Thank You to leviatan1001 For This Useful Post: |
|
|
#16 (permalink) | |
|
New Member
![]() 20
- 18
|
Quote:
For the cliff wall I used the displacement modifier in max, and rocks are made with the rock gen script. Nothing special, as you can see ![]() Once those elements were done and placed in the scene, I exported it to max to model the waterfall geometry. Nothing hard, just needs patience The uvs need to be done very carefully, since the water flow needs straight uvs to make the water follow the geometry shape.
__________________
http://davidmiranda.me |
|
|
|
|
| The Following 2 Users Say Thank You to leviatan1001 For This Useful Post: |
|
|
#18 (permalink) |
|
New Member
![]() 20
- 18
|
Here is
![]()
__________________
http://davidmiranda.me |
|
|
|
| The Following User Says Thank You to leviatan1001 For This Useful Post: |
![]() |
| Bookmarks | |||
Digg
|
del.icio.us
|
StumbleUpon
|
Google
|
| Thread Tools | |
| Display Modes | |