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Old 02-01-2012, 11:31 AM   #1 (permalink)
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Ze Kampfmesser 2000

I began working on this knife a few years ago but lost the files thanks to a faulty hard drive, today I managed to recover them and finally got around to giving it some much needed love! It was originally made for the source engine, thus the low specs





Crits of any kind are welcome and appreciated,

Thanks!
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Last edited by Adam Maimon; 02-01-2012 at 11:37 AM.
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Old 03-01-2012, 01:45 PM   #2 (permalink)
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Nice work! Some better lighting would give it much more appeal, but the materials still look really good.
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Old 04-01-2012, 01:16 AM   #3 (permalink)
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Thanks Goblin! I've always been a bit iffy with render lighting, any tips or tutorials you can point my way?
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Old 04-01-2012, 09:14 AM   #4 (permalink)
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Lighting takes practice, but it can make or break an asset. It's def worth the time playing around with your software's lighting settings to get a better hang of what you can do.

Above all, all assets (for portfolio display) should at least have a basic 3-point lighting setup. I usually add a fourth light source strictly for a rimlight, and use contrasting colors for the key and fill lights to add a bit of flavor. Keep the colors subtle.

Hope this helps
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