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#1 (permalink) |
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New Member
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Mummy's Tomb [24 hour UDK project]
This was a project I did with my classmate Luke Brubaker (Luke Brubaker: Game Artist) this last week at school, for a 24 hour competition. Everything in the scene was created from scratch within a span of 24 hours (though we finished in 22). I did all the environment art, and Luke modeled and rigged the Mummy character.
It's a little rough, given the time limitation, but we were very proud of how much we accomplished in such a short period of time. C&C welcome. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
__________________
Art, like morality, consists on drawing the line somewhere. - G.K. Chesterton |
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#3 (permalink) |
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Senior Member
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The gold looks stunning. I've always wondered how you could make a good looking golden plate.
You used bright yellow without any contrast in the spec and a brown/golden texture color. Nice to know. I will definitely use this in later projects. Thanks for sharing! |
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