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Old 09-09-2011, 05:00 AM   #1 (permalink)
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Mexico Environment

A Mexico Environment piece which was created as an art test for a well known RTS developer.

I had to create a highmap piece of terrain and populate it with 3 types of rock, trees and shrubs. It took quite a wile to get it all sorted as I only had 2/3 hours each evening due to a long commute to the current job. It seems although they liked the test tho the position has been filled! Boo!



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mexico-environment-mexico.jpg  
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Old 25-09-2011, 10:37 PM   #2 (permalink)
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sexy work, Stormy!

what is the work-flow for something like this? if you don't mind me asking
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Old 27-09-2011, 02:58 AM   #3 (permalink)
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Very Nice indeed Stormy. Did you use the Unreal Editor to import all the pieces in or some other game engine?
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Old 28-09-2011, 12:12 AM   #4 (permalink)
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Good one..
I also want to know your workflow.. and which engine u used ??
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Old 10-10-2011, 07:27 AM   #5 (permalink)
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Really amazing work!
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Old 11-10-2011, 04:21 PM   #6 (permalink)
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This is very nice! Whats your tri count on this environment? Texture Maps?
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Old 14-10-2011, 08:39 PM   #7 (permalink)
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Looks very nice!
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Old 15-10-2011, 06:51 AM   #8 (permalink)
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Smile Nice done

Congratulations for a good work Stormy, and I agree... all of us want to see workflow to learn.

Peace.
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Old 19-10-2011, 05:28 PM   #9 (permalink)
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What a great effort - the person who got the job over you must've been pretty damn good, nice one nonetheless man!
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