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Old 23-02-2007, 03:19 PM   #1 (permalink)
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Some of the work I did for SS2845

Hi all.
i just signed up here, so i thought i'd show some of the texture work i did for Starseige:2845.. these are some of the final renders i did (not in game shots) about3 years ago, i think the game engine was the torque (tribes2) engine. not the new one! but i belive the game was gonna be ported over to the new torque engine..
i only did the texture work on these not the modelling!

i'm always looking to improve my skills so please feel free to comment!


Fireborn infantry with jetpack.

Bloodeagle infnatry.

Medusa medium herc (i think).

Emancipator light herc.

Bager ATV (jungle colors)
Attached Thumbnails
some-work-i-did-ss2845-untitled-1-copy.jpg  

Last edited by Cyclo; 23-02-2007 at 03:23 PM. Reason: Adding a thumbnail
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Old 23-02-2007, 03:56 PM   #2 (permalink)
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I think I remember seeing some of this stuff a while back on a different forum.

It's turned out well Looks stunning, man. Nothing really much to crit except a noticeable seam on the calf of the first dude.

What kinda texture res/poly count are these guys? (I'm guessing it's all diffuse texturing?)
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Old 23-02-2007, 03:58 PM   #3 (permalink)
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This stuff is really cool? Would you like to post the texture sets?

Great work .
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Old 23-02-2007, 04:20 PM   #4 (permalink)
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holy crap thats nice texturing

The design is quite master chiefish but I cant crit the textures at all, inspiring stuff thanks for posting
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Old 23-02-2007, 05:51 PM   #5 (permalink)
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Lovely texturing, I especially like those mechs.. They have a reaslistic feeling in 'em.. Very nice
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Old 23-02-2007, 06:23 PM   #6 (permalink)
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Simply amazing. I am speachless... seriously... wow.

Nice work.
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Old 23-02-2007, 07:18 PM   #7 (permalink)
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Thank's guys! i was expecting to get laughed at! lol

the texture's are ya basic diffuse, spec, bump and lum, ( i think normal maps were generated from the bump maps). as for the poly count on the meshes, i could'nt tell ya.
the herc (mech) texture's were drawn at 2048x2048 and the infatry and badger maps were 1024x1024..

i did manage to locate a couple of the texture maps though, here's the two herc diffuse maps and the infantry diffuse maps for you viewing pleasure.. ( i resized the lager maps ).


emacipator diffuse map (resized from 2048" to 1024" )


Medusa diffuse map (resized from 2048" to 1024" )


Fireborn head diffuse map.


Fireborn body diffuse map.
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Old 23-02-2007, 08:42 PM   #8 (permalink)
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:O

wow

awesome
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Old 23-02-2007, 09:45 PM   #9 (permalink)
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My God, that is some beautiful work. Love the creative logos. Very nice job man.
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Old 23-02-2007, 10:16 PM   #10 (permalink)
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thanks retro.. the faction logo's were designed by someone else, not me..
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