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Old 20-07-2010, 03:14 AM   #1 (permalink)
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Diner WIP

Hi all, here is my final Diner. All done in Blender, Textures are done in Gimp and MapZone for some Normalmaps. I´m happy with the result apart from the windows but i don't have any idea how i could do better. I now the curtains look really flat Anyway, for me it´s finish. It´s time for other projects.

menagy
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diner-wip-fin1.jpg   diner-wip-fin2.jpg  
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Old 20-07-2010, 06:05 PM   #2 (permalink)
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Cool

And why isn't this in a Left 4 Dead 2 map?

It looks simply stunning for a free program like Blender. Excellent work

I only think that there should be maybe a little more ambient occlusion, but that's just personal preference. (Maybe even put onto the diffuse as just darkening the section near the ground?)

Looks great.
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Old 21-07-2010, 12:20 AM   #3 (permalink)
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Thanks David.

Blender is definitly not the problem . I donloadet me 3ds max trail to test. The first question that came up was "where are my keyboard shortcuts ?". 10 minutes later i closed max and started Blender.........ahhhhhh. I love blenders shotcuts .
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Old 04-08-2010, 09:59 AM   #4 (permalink)
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You get used to the 3Ds max user interface. Problem is it has a heavy price ticket attached to it. So unless you can get a student version it's probably not worth it for spare time hobby stuff.
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Old 11-08-2010, 02:57 AM   #5 (permalink)
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Honestly you should try to create some more depth on the window texture, from this angle they look really flat, with that white plane. Other stuff is really nice though!
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