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Old 07-07-2010, 06:27 PM   #1 (permalink)
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Nabil Zakher - 3d artist- 2009-2010 portfolio UDK

Hello everyone, I recently graduated from the Ubisoft Campus in Montreal. Here is my portfolio. I would love to have your thoughts and critics on it. Everything has been done with 3ds max, Photoshop, Unreal Engine and a little bit of zbrush.

Thank you everyone!













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Old 09-07-2010, 01:58 PM   #2 (permalink)
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Good stuff. I especially like your presentation of your work.
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Old 10-07-2010, 06:45 PM   #3 (permalink)
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Thanks man!
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Old 12-07-2010, 08:39 AM   #4 (permalink)
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Ditto. It's very clean, organized, and well-informed. Great work
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Old 13-07-2010, 08:51 PM   #5 (permalink)
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great looking stuff

I would just say that police car could have better lighting because right now the ligting is quite flat and makes it look grayscale with lack of contrast. Pitty, because it is a well done asset.
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Old 14-07-2010, 01:27 AM   #6 (permalink)
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hohoh!! really great Stuff!! ammazing textures!!
congrats
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Old 14-07-2010, 07:42 AM   #7 (permalink)
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great stuff man! I specially like the bathroom scene!
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Old 14-07-2010, 12:17 PM   #8 (permalink)
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Thank you everyone, your comments are very appreciated.


Matroskin: Thanks for the advice, I can see what your point is. It will definitely be something that I will look into and be more careful of next time I light an objet or a scene. Thanks man.
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Old 16-07-2010, 07:10 AM   #9 (permalink)
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Cool stuff! I love that you've got grass growing from that car, really cool detail
You presented your stuff well, only crit would be some of the props renders/screens are a bit small perhaps?

Anyway, nice job!
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Old 16-07-2010, 04:13 PM   #10 (permalink)
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Nice stuff, but why would you make high polies for a window frame or fire hydrant.

I suppose i'm old skool
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