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#11 (permalink) |
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Freelancer
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cool, i'm seriously questioning cryengines ability to make believable GI work realtime though. It seems like a nice gimming in overtricked game environments, but for something like Archviz you might need something more reliable.
Though, having even realtime ambient and sunlight, as shown in Patsy's scene, does add to the scene ![]() |
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#12 (permalink) |
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Frequenter
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I really like the last screenshot. Realtime engines got great potential for this kind of presentation.
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Pure3d Visualizations Germany - digital essences Interactive 3D Visualizations for Architects, Serious Games and Simulation Developers Twitter | facebook | YouTube | 3D Model Shop |
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#14 (permalink) |
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New Member
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This looks really good mate, I really like that dark and moody atmosphere, sort of minimalistic and clean, but creepy at the same time. Yes the new UDK versions all improve on the GI, though you can force the AA through the NVIDIA panel (assuming you have one), performance wise is quite heavy, but it looks acceptable
![]() good job |
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#16 (permalink) |
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Mod Leader
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Looks awesome, but I would never want to swim there. Too dark and spooky! The only crit I have, is that everything is made of metal it seems. Wouldn't that be a safety problem? Most higher class pools I know of have padding of some kind around the edges and sometimes in the pool as well.
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www.alexwsmith.com - Cool game art/tips/tutorials and updates on my projects posted daily! |
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#18 (permalink) | |
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New Member
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Quote:
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