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#1 (permalink) |
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New Member
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"The Last Green City" Game Environment (UDK)
This is my first in game engine environment. I created it while I was learning to use the Unreal Development Kit. I did all of the modeling (using Maya) and texturing (using Photoshop). Scene Setup and object placement was done using UDK.
It was a great learning experience, and any comments would be appreciated. I'm fine with Harsh Criticism, so don't pull any punches. More samples from this project (and others) are available on my website: Pat Dunal: 3D Artist *edit* I have also output a quick video capture from the environment: YouTube - The Last Green City ![]() ![]() ![]()
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My Portfolio: www.patdunal.com Last edited by patdunal; 02-03-2010 at 01:06 PM. Reason: added info |
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#2 (permalink) |
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Frequenter
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Great work dude, really atmospheric. Nice textures and lighting and a cool, unique setting.
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www.viktorzics.com |
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#9 (permalink) |
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Frequenter
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seriously, thats some awesome stuff you got there!
9.89 / 10 seriously Normals was a tad too strong, but that would be easy fix. Great job!
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:: http:www.mek3d.se :: |
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#10 (permalink) |
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New Member
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Fantastic, very nicely done. I love the way it reminds me of nature vs. the in-organic, it's a great mix and laid out well. Saw the wire frames on your site, good work. Tinch too much bloom like said before, but the colour scheme is great. Looking forward to seeing more real-time work.
Nicely done also on the station piece, the telephones were well modelled and that Sims feel you have on the 2d ortho piece if great. |
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| Tags |
| environment, game, maya, next gen, unreal |
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