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#1 (permalink) |
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Freelancer
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Finally! some work on Terminator Salvation
Well, after having it cleared, having to take it off, it being cleared again, being submitted to a competition which didn't let me post it, and then email and network problems, I am Finally able to show these images.
These 3dsmax renders are completely composed of In-Game assets for the Terminator Salvation video game. All the assets are created by streamline-studios, whom I work for. My job on this was: Placing all the models and textures to create the scene setting up the materials making the lighting setting up the cameras the rendering post production And I worked on some of the assets in the scenes They've been posted here before so some of you might recognize them. Enjoy ![]() ![]() ![]() ![]() I might be able to post some animations of the scenes in the next few days. Cheers chris bense
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Last edited by chris89; 12-11-2009 at 04:18 PM. |
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#3 (permalink) |
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Senior Member
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Whehey Chris! Second time lucky, eh?
![]() Honestly, this is even better than I remember it. I think a couple of the images are different, too? The scene with all the greenery is my favourite, and it's a goddamn work of art, man. Love all of this stuff ![]() Congratulations on a solid project.
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Glynn Smith (Portfolio) |
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#5 (permalink) |
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Senior Member
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lol wut?
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Glynn Smith (Portfolio) |
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#7 (permalink) |
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Freelancer
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thanks for the replies guys, everyone appreciates it.
Erigo: It was rendered in 3dsmax using a combination of mental ray and the default scanline renderer. I'm actually quite interested to see how good we could've gotten it in cryengine, might try that if i can gather all the resources. Glynnsmith: Cheers man. Yeah this time it's ok, had to wait quite a while for it though :S . There might've been small tweaks done to the first 2, the last 2 are new ones that i promised back then. |
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