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Old 14-06-2009, 02:30 AM   #11 (permalink)
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Vast improvement over what i last saw.
This has turned out great.
Congrats on finishing it! Great portfolio piece.
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Old 14-06-2009, 06:28 AM   #12 (permalink)
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Awesome work people! Also the soundtrack complements the scene very well. Just awesome
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Old 14-06-2009, 02:00 PM   #13 (permalink)
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Nice work guys, you must have put alot of time and effort into this and it really shows.

The water does look a little static though (but I have never played around with water in unreal so im not one to judge) but the whole thing is awesome.
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Old 15-06-2009, 08:36 AM   #14 (permalink)
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the city where i was born what are you doing!

Great work, very inspiring. Very high quality compared to the typical art school projects.
Is there a chance we can get our hands on it somewhere??

For your enjoyment:

YouTube - I dont wanna set the world on fire + lyrics
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ben, is it wierd that i want to make love to your model?
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Old 15-06-2009, 10:27 AM   #15 (permalink)
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Thanks everyone for the awesome replies !

@ Chris89
You can get a hands-on in september at the HKU in Hilversum. All graduate projects will be shown there. And that song is the best of them all !
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Old 15-06-2009, 10:28 AM   #16 (permalink)
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i might just hop by then thanks for the info.
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Old 15-06-2009, 05:11 PM   #17 (permalink)
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that looks amazing, i love the sound pass with subtle music and amb. sounds, very well done.

Graphics look complex and detailed, tons of work in there

Maybe i'll repeat someone, sry for that, didnt check all the replies :P

1) Huge smoke raising above buildings on the side oposite to where player starts is looking strange. There are destructions everywhere, fires r spread all over but somehow there r not so much smoke above buildings beside that one place with enormous smoke. UJust looks a bit inconsistent to me.

2) Water has ripples but looks still in the video. Maybe it is codec/compression fault though, niot sure. But it looks like being still anyways.

3) lamp posts are bended and damaged but most have lights on. That looks not beleivable to me. Lamps and windows would be completely broken by explosion waves should any bonbing occur nearby not mentioning that such heavy destruction would cut off wires etc.

Beside that its a good job on the environment. Rubble and mess textures are great, nice detail
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Last edited by Matroskin; 15-06-2009 at 05:14 PM.
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Old 15-06-2009, 05:39 PM   #18 (permalink)
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btw. i am wondering how did u manage to get to play the level without weapon/ut3 start? This does not look like in-editor play, though maybe u just tweaked in-editor play settings to get higer res or something.
Maybe u got some hints on how did u set it up in your case?
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Old 15-06-2009, 08:00 PM   #19 (permalink)
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This looks absolutely amazing. And that it was done by 3 people in 3 months just blows my mind.

the only thing that bugged me about it was the water. it was moving way too slow that it looked frozen, but it wasnt icy. but the other 99% of it looked f'kin gorgeous.
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Old 16-06-2009, 12:08 PM   #20 (permalink)
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Beautiful work. Loved the art style and it all worked well together. Very believable. The only crit I have is about the water seeming like it should move more with the amount of turbulence in it.
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