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#1 (permalink) |
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New Artist
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Firewood Box
Here is a shot of my latest model. It is a firewood box that is compiled for HL2 (the colored view is a screenshot from inside HLMV). The texture is a combination of photos I have taken and hand painting in photoshop.
![]() ![]() Specs: Triangles: 350 Sheets:... 1x256x256 Color ...............1x256x256 Spec/Normal |
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#2 (permalink) |
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Freelancer
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looks good, sharp textures just like in HL2.
i must say i like the hinges, they fit great with the rest of the box. i dont really have crits for this except that you might want to lower the sides of the ring, it's small and looks like it has a bit too much poly's. could be just me though |
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#5 (permalink) | |
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Senior Artist
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The wood top/cover look different than the main body of the wood, but that could be because of the lighting here? Additional weathing, stains and aging will help cement it within it's environment. Seeing it placed in game will help with that. On the wireframe, the handle could use less sides and more segments for a rounder appearance. I can't really tell whats going on at the edges of the, but it looks like it could be simplified. Looks good though. Nice to see you used a 256. Mind posting flats? |
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#6 (permalink) | |
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Artist
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tbh i think you could cut down alot of polys, as the flat parts of the hinges can be skinned on, and you wont really notice that theyre modeled ingame anyways. Last edited by thanez; 12-04-2006 at 07:35 PM. |
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#7 (permalink) | ||||
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New Artist
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Wow, lots of comments already. That's for the response.
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