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#1 (permalink) |
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New Artist
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Harpy
Hello, i would like to know your opinion on my character: Harpy.
Software : XSI, ZBrush, CS3 Greetings, Juan Carlos Abraldes Blog: ABRALDES Short Film Demo Reel: Video3D - Corto Animación Concept: Image HostingVideos Concept Harpy: Concpet_HArpy | Veoh Video Network Online videos: Watch video clips and TV online free | Veoh Video Network Wire: http://hosting01.imagecross.com/basicg.php Info Selection: Image HostingUV: Image HostingZBrush: Image HostingRender: Image HostingLast edited by abraldes; 07-25-2008 at 02:25 PM. |
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#3 (permalink) |
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Founder of Statspaddling
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What Alexander said is indeed true, if you don't add one the thread will be deleted.
Anyhow, it seems like a really nice model, although it's quite hard to tell how the final outcome were as the renders are dark with a dark background, would you post a new shot with some brighter renders and a brighter background? something like #323232 is usually quite a good choice for a background-colour ![]() Cheers!
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#4 (permalink) |
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Game-Artist.net Staff
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I dont really understand your UV map. You have given her entire face the same texture space as one of her toes
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www.benjaminclark.net |
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#6 (permalink) |
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Founder of Statspaddling
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While editing your first post, simply attatch a 100x100 px image with the "Manage Attachments" button
![]() And now that Ben said it, didn't really cross my mind earlier.. but is that small blob in the middle of the pice in the upper left corner her face? ![]() /edit: thinking about it, it seems like you might've used an automatic unwrap, no? If that's the case, you really ought to add a seam along the back of her neck, running up her head. While being covered by the hair that area won't be visible and is really much less important than the face. That should help the automatic unwrap to properly unwrap the head. I know you already textured it, but showing it off with such an unwrap where "her entire face has the size of one of her toes" isn't really going to help you I'm afraid. Cheers
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Last edited by Tiros; 07-25-2008 at 03:15 PM. |
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#7 (permalink) |
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New Artist
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Ok, thanks in the following one post I will put correctly an image for the thread.
textures of diffuse and normal map Image Hosting |
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