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Old 07-17-2008, 03:57 PM   #1 (permalink)
Amateur Artist
S_L_A_V_A's Avatar
S_L_A_V_A's User Activity: 2/10
52 - 1
"The Big Truck"

Semi-trailer and truck for "Parallel" mod (Crysis).

Models:
Truck - 19682 tris
Trailer - 9876 tris
Total:29558
Limit: 32000

Textures:
16 files, dds, 15,9 Mb

Script:
35 kbytes

Animation:
doors(not need)

Sounds:
I can't to place such vast object to studio of a sound recording

Renders:



















Wire:



Textures:


In-game Video(old version, test map):
Parallel Mod for Crysis Videos & Audio - Mod DB
Attached Thumbnails
big-truck-thumbnail.jpg  
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Last edited by S_L_A_V_A; 07-18-2008 at 05:33 AM.
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Old 07-17-2008, 04:03 PM   #2 (permalink)
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That truck is looking mighty fine ingame!

Excellent work on the shaders and mesh.
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Old 07-17-2008, 06:15 PM   #3 (permalink)
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yep that is a fantastic truck, looking great in engine aswell great work.
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Old 07-18-2008, 04:30 AM   #4 (permalink)
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Great work man, definite improvement on your last truck!
How hard is it to get your vehicle in Crysis like that ?
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Old 07-18-2008, 08:34 AM   #5 (permalink)
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That's flippin' gorgeous. I'm a huge fan of those 18 wheeler monster vehicles (though their kind of scary to drive next to on the highway). The destroyed version is really cool too, good job all around.
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Old 07-18-2008, 09:48 AM   #6 (permalink)
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EXPLOOOOSSIIOONNS!

Ha, that does look very nice. The destroyed version is awesome, just plain awesome.

The truck cabs seems a little short, height wise, but still i mean, that's awesome.
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Old 07-18-2008, 10:59 AM   #7 (permalink)
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Shader on the first pics looks very odd. but damn, how I love the flames behind those last pics!
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Old 07-18-2008, 01:41 PM   #8 (permalink)
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Quote:
Originally Posted by Xoliul View Post
How hard is it to get your vehicle in Crysis like that ?
If you know what to do it's rather simple, even though it might look incredibly complex at the beginning.
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Old 07-19-2008, 08:57 AM   #9 (permalink)
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Slava: You should stick a picture of the burning version in your avatar.
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Old 07-19-2008, 12:59 PM   #10 (permalink)
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Looks great! Athough HP has a good point, there's to much bling bling, it's ruining your material definition completely. Not sure if this is possible, but if you could use a mask, and only use the heavy specular on the paint and inox parts, then that would definitely improve the piece.

But all together a very nice piece, no doubt!
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