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Old 07-25-2008, 10:42 PM   #11 (permalink)
New Artist
seanc123456's User Activity: 0/10
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M-Azing!!!!

Wow... I am speechless. I could tell you that this fantastic modelling and fantastic texturing but all I will say is...I look at this model almost everyday.
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Old 07-27-2008, 09:10 AM   #12 (permalink)
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I love the quality and detail of the tattoo. Don't get me wrong I like it all, but the tattoo is sweet.
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Old 08-05-2008, 10:53 AM   #13 (permalink)
Wim
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Hey

Nice work.
How did you export the mesh, combined or seperated? Did you used Subtools for more controle?
Do you first make the Z work or the texture?
I was wondering also? do they use Z also for texturing gamecharacters?
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Old 08-18-2008, 06:06 AM   #14 (permalink)
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NiGHTS2o06's User Activity: 3/10
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Hey, very nice model and texture.

My only crit is the two long tri's near the thighs. Perhaps its just worth adding one more edge between them for animation purposes.

Other then that, fantastic work mate.
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Old 08-20-2008, 02:50 PM   #15 (permalink)
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nice model and the textures are amazing. was wondering if you did any of them in ZB as well. i do believe he calls for sum shades tho
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Old 08-25-2008, 06:35 PM   #16 (permalink)
Industry Artist
Rick Stirling's User Activity: 1/10
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It looks great, so a quick tech tip:

If you move the hair planes off the head texture onto their own map then you'll only need to store the alpha channel for a much smaller image.
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