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Old 06-10-2008, 12:39 PM   #1 (permalink)
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Israeli Civil Guard Police officer



hi,
this is my first attempt in creating a game character for a next gen console. The character is a Israeli Civil Guard Police officer.
Character base was modeled in 3ds max then imported in zbrush exacted for normal maps, textured in photoshop, rendered in mental ray and unreal engine 3. All the views are using the low-res model.

polycount for this character (including guns) in total is 14,983 the character is 10,957, Gun 2,928, glock pistol 1,098.
texture map sizes ranging from 2048px to 512px

all comments & critiques are welcome
thanks

more rendered views



Unreal3 engine pics




cornershot gun:


body mesh, normals, typology:



texture sizes:
Attached Images
 

Last edited by boogotti; 06-13-2008 at 01:20 PM.
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Old 06-10-2008, 01:40 PM   #2 (permalink)
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This is pretty good stuff!
I like the renders!
I can't really crit this!
Good job!
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Old 06-10-2008, 02:12 PM   #3 (permalink)
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Looks great!!
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Old 06-10-2008, 02:33 PM   #4 (permalink)
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very nice work boogotti! about the only thing i can mention is that his clothes seem pretty clean, but that's a pretty minor point. i can't see anything else to crit!
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Old 06-10-2008, 02:48 PM   #5 (permalink)
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Agree with the rest nothing I could really crit.

Except maybe: The only thing that really doesn't feel like it got enough attention would be the main firearm texture. It seems like it needs more color. Could just be me.

I say this character is brilliantly done. Good job.
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Old 06-10-2008, 05:04 PM   #6 (permalink)
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First off, thank you for posting such a thorough thread. You rarely see decent wires, beauty renders and all maps stuck into a finished piece post.

If I put my thumb over his head, I feel like the upper body is very large and legs a tad short, but that can be part of the style. The texture overall is nicely done, maybe the blue shirt and blue jeans could be a little different in color (i.e. black shirt, would make the vest pop). Given that the gun is an accessory to your character the model/texture is more than sufficient, not to mention the loadout is quite original.

Nice work!
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Old 06-11-2008, 12:11 AM   #7 (permalink)
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nice job! especially the in game stuff with all the poses, game companies love that!
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Old 06-11-2008, 11:53 AM   #8 (permalink)
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thanks guys for all your comments i will keep them in mind, there are all every useful crits here. i agree requiem2d i might darken is shirt

heres a very early concept sketch:
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Old 06-11-2008, 03:12 PM   #9 (permalink)
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cool model & design!
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Old 06-14-2008, 06:23 PM   #10 (permalink)
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Awesome and well detailed post. Really one of my favorite nextgen style characters I've seen sofar!
(they should feature you on the frontpage imo )
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