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Old 03-30-2008, 02:00 PM   #1 (permalink)
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Fairey Swordfish

Hi guys,

Sorry for not posting more often but life is keeping me really busy
Anyway, I'll try to post more when I get some more time. Until then here's a model I just finished:




For more details go here: andrei313 | Game Art

Thanks

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Old 03-30-2008, 03:13 PM   #2 (permalink)
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very nice
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Old 03-30-2008, 05:00 PM   #3 (permalink)
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I don't know but I'd rather see decent renders of it with a bland background then with the presentation model. But from what I can see it looks ok. Nice work!
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Old 03-30-2008, 08:29 PM   #4 (permalink)
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Smile

Looks really nice.
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Old 03-31-2008, 01:23 AM   #5 (permalink)
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Thanks guys.

Quote:
Originally Posted by WesleyTack View Post
I don't know but I'd rather see decent renders of it with a bland background then with the presentation model. But from what I can see it looks ok. Nice work!
I know what you mean but I want to improve my presentation skills... so I may have over did it. I consider this a whole thing though... not just a lowpoly prop and I'm kinda happy with it (it's my new wallpaper and I love it ).
Anyway... here you go:



Again, for more details about this model (wires/textures) visit this link: andrei313 | Game Art (don't want to flood this thread)
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Old 03-31-2008, 02:08 AM   #6 (permalink)
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Looks nice man, fancy watershader you have there , but Wesley made a good point...

As for the texture,i like most of it, although i'm not sure about the white lines going acros the wings, they are a bit to striking imo. But top notch work, nonetheless.
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Old 04-01-2008, 11:40 AM   #7 (permalink)
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Looks really nice, i love the style. Incase you didnt notice the watershader has rendered white anomalies all over.
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Old 04-05-2008, 01:33 AM   #8 (permalink)
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I knew I should have posted this in the WIP section before deciding it's finished I don't have time to do more work on it since I have tons of other projects but it's something to keep in mind for next time
doylle, I totally agree with you on the white lines... I shouldn't have made them so... white. I think that the problem is with the specular... When I textured those it looked nice but I forgot to check them after I made the render with specular and lights in the scene... so they look totally different from what I expected.
myles I noticed those the first time I rendered... and I did a lot of tests after that but somehow I wasn't bothered by it... I guess I like it because it makes the whole thing more dramatic and exaggerated. I like the "a storm is about to come" look also but yeah... those are problems.
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Old 04-05-2008, 03:18 AM   #9 (permalink)
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the water is in the presentation is beautiful, its just the rest of the wood around it that makes it a little too busy for me. If theres anyway of just rendering the water on its own as a sort of liquid block and having the wood invisible I think that would look pimp
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Old 04-05-2008, 06:23 AM   #10 (permalink)
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Haha, I tried that I removed the wood and made the water a cube... it was funny but not really what I had in mind for a final presentation. I should have saved that render
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