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Old 03-17-2008, 07:15 AM   #11 (permalink)
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Quote:
A bit too high poly and hi res for in-game
Crysis - vehicles up to 30 000 poly high res. textures
Gears Of War - vehicles up to 29 000 poly (2 vehicles, first - up to 18, second up to 29) high res. textures

GAZ 66 up to 15 000 poly
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Old 03-26-2008, 10:12 PM   #12 (permalink)
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I think you're getting your tri's and poly's mixed up here.
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Old 03-27-2008, 04:35 PM   #13 (permalink)
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I mention a "polygon", I actually mean triangle, because it`s triangles that hardware deals with.
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Old 03-27-2008, 04:36 PM   #14 (permalink)
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Congrats on confusing everyone.

Tri count looks fine to me.
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Old 05-07-2008, 07:19 AM   #15 (permalink)
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Looking very coool!!
Speaking of Poly Counts... whats every bodies average for a static model these dayz?
C
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Old 06-07-2008, 05:50 PM   #16 (permalink)
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Yeah, I was going to say, that certainly isn't too high poly, unless it's for the Wii or something.
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Old 06-07-2008, 05:59 PM   #17 (permalink)
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I really like it! and yea it's not that high-poly though.
Also I like the textures!

Good job!
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Old 06-19-2008, 11:40 AM   #18 (permalink)
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Smile good!

krutoy gazik, ept )

Nice car
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Old 06-19-2008, 03:13 PM   #19 (permalink)
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Great stuff!

I'd love to take a look at the texture sheets tho!
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