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#1 (permalink) |
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New Artist
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Mexican Hacienda
One of my very few peices of environment work. A Mexican Hacienda! This scene qualifies for a ps2 game engine. Its a little low on the poly count, and maby a bit high on the textures... The light rays and diffuce and opacity maps slaped on a plane.
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#3 (permalink) |
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loves polygons
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You mind need a little more light, even if it's cloudy. There's also a lot of brown in the image and this makes it a little too monochrome. The palm trees help but I think you need more. Overall it looks sad. More vegetation would be nice.
http://www.pvoss.de/estancias/histor...nda-mexico.jpg The flags are a little too straight and it doesn't seem like a windy day ![]() It's not bad... but it can be better, so don't take it like a bad crit ![]() |
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