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Old 28-11-2009, 02:25 PM   #1 (permalink)
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GAMC #4 - Theht

so here is my entrie. started with the high poly model and did a first color study on it. alot of wires bolts etc are still missing. havent done much low polystuff until now so i am afrait of that part but anyways until now i was realy fun to work on this conept.

btw. welcome! its my first post
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Old 28-11-2009, 02:42 PM   #2 (permalink)
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Looking good so far, keep us posted more often with your progress, keep it up!
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Old 28-11-2009, 03:27 PM   #3 (permalink)
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ok here is the next step on the high poly still much too do but maybe tomorw i will finish the highpoly model. so i can start the hard part
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Old 28-11-2009, 04:24 PM   #4 (permalink)
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Love they style you've got going on, looks really original!
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Old 28-11-2009, 06:02 PM   #5 (permalink)
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That's cool, that thing on the side could be a window of sorts so you see the jet flame inside hehe. I like the detailing, I hope you finish this.
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Old 29-11-2009, 05:13 AM   #6 (permalink)
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thanks urgaffel that was exactlie i had in mind with this window thing. added some more control elements, wires and so. i actualy thing iam in the first run done with the highpoly mesh besides two or three wires on the backside. (also nothing that special like this side maybe if i have time i will go to Zbrush an at some nice scratching but mybe i will handel this in potoshop. but first i will go for the lowpoly model.

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Old 29-11-2009, 05:36 AM   #7 (permalink)
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The detailing is really awesome, I just hope you can keep all that detail in the bake.
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Old 29-11-2009, 05:51 AM   #8 (permalink)
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thany myles. exactly that are my worries for now on and why i stoped putting more detail into it. still have some nice ideas
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Old 29-11-2009, 06:30 AM   #9 (permalink)
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Sure, perhaps you could add smaller details, like bolts and stuff on existing geometry, but I wouldn't add any more larger pieces if I were you.
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Old 29-11-2009, 06:52 AM   #10 (permalink)
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didnt thought on lager parts. simple some used stuff like dents and sure "you can never have enough bolds " but as is that now its lowpoly and baking time.

and here just for fun an AO-Render (wihtout floters) from SI, where i have sorted myparts finaly. The most modeling btw was done in Silo3D.

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