|
|
||||||||||||||
|
||||||||||||||
|
|
=172; =90; ?> | ||||||
| Register | FAQ | Forum Rules | Members List | Calendar | Mark Forums Read |
|
|
LinkBack | Thread Tools | Display Modes |
|
|
#3 (permalink) |
|
Administrator
![]() 693
- 427
|
That's a good start. You could probably take a few polys out of the pipes though, the smallest ones can be 4-sided and if a section is almost straight, take out any extra rings you have there unless you REALLY need them. The blades look a bit strange though since they taper to a point at the end, maybe leave some thickness there?
|
|
|
|
|
#7 (permalink) |
|
Administrator
![]() 693
- 427
|
Don't use crazybump to generate your specular. Do it in Photoshop with adjustment layers and some specific layers you paint/create
For the model, it's looking good! Defintiely improved compared to the first earlier versions. One thing though, you could probably take out one of the segments on the fans and also, the cylindrical thing underneat the turbine, it doesn't look like it's attached to anything at the moment. |
|
|
|
|
#8 (permalink) |
|
New Member
![]() 64
- 1
|
I will start the texture, i promsie.
Well i dont start the texture yet. im busy with my other jobs.
But today a take a time to work in my turbine. Here is my last version with normal map. Now i really think its done. Very soon i post my final version textured. |
|
|
| Bookmarks | |||
Digg
|
del.icio.us
|
StumbleUpon
|
Google
|
| Thread Tools | |
| Display Modes | |