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#2 (permalink) |
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Senior Member
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I like the design, but a modification like that acceptable for the competition? I mean..the exhaust pipe!
__________________
Texture Artist - Ubisoft - Toronto my online portfolio VANARTS Unearthly challenge page - scroll down to middle |
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#4 (permalink) |
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Administrator
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Not sure about the exhaust pipe, I'm going to have a chat with the others about it so we'll get back to you as soon as possible. Apart form that, it's not a bad start. However, all those diamond shapes you have, why not put that kind of detail in the normal/diffuse textures? Would save you a couple of triangles you can use on something else.
Last edited by urgaffel; 29-11-2009 at 05:55 PM. |
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#6 (permalink) |
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Frequenter
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Roger mate. I already have started a new model, removing the exhaustpipe is a good decision, leaves up triangles for other details.
The first thought was to put the bolts on the normalmap, but I thought it might give a better effect actually making them, I knew that diamond shapes could stab me in the back though due to the fact that they are nothing more than just that. But I thought Id give it a try. You convinced me though, thanks bud |
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