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Old 24-11-2009, 08:27 PM   #1 (permalink)
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GAMC #4 - Ex-Ray

High Poly WIP so far, prob another day for the pipes and extra detail:

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Old 25-11-2009, 12:40 PM   #2 (permalink)
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Update on the high poly WIP:

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Old 25-11-2009, 01:33 PM   #3 (permalink)
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looks good =)
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Old 25-11-2009, 07:59 PM   #4 (permalink)
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I'm going to say high poly is done for now, would love to add more detail but weary of that 3000 tri budget.

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Old 26-11-2009, 02:38 AM   #5 (permalink)
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Beautiful.
Care to explain how you made the indents on the front cony-like sphere? Did you start off with a high poly cone extruding for support edges first and then extruding inwards or use booleans (oh the horror) or perhaps some other fancy technique?
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Old 26-11-2009, 07:32 AM   #6 (permalink)
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Quote:
Originally Posted by Pumbaa View Post
Beautiful.
Care to explain how you made the indents on the front cony-like sphere? Did you start off with a high poly cone extruding for support edges first and then extruding inwards or use booleans (oh the horror) or perhaps some other fancy technique?
Sure, I started with a cylinder with around 12 divisions, reshaped to it's cone like shape. Then I selected a vert where the indents are position and did a 'vertex Chamfer' to give me a quad.

I selected this new quad face and performed a extrude command but scaled in on itself by small amount so I was left with a border of supporting edges used for the exterior lip of the indent.

Then I selected the slightly smaller face and extruded into the mesh and finished it off by adding edge loops at the beginning and end to tighten it up

I repeated this for the other parts and 'cleaned' up the mesh as doing the vertex chamfer created some 5 sided polys. All I did was add 2 extra edge loops and connected them up to the chamfer quads.
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Old 26-11-2009, 08:40 PM   #7 (permalink)
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Here's the low poly WIP so far, with 8 more parts to do and only 785 tri's left in the budget it's going to be tight. Might have to do more harsh reduction



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Old 27-11-2009, 01:25 AM   #8 (permalink)
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Looking great man keep it up!
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Old 27-11-2009, 01:57 AM   #9 (permalink)
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great bake, coming along nicely
You could alpha the fan blades into a cone, this would save up a few hundred poly's i imagine.
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Old 27-11-2009, 11:00 AM   #10 (permalink)
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Sweet, this is coming along really well. Nice detail with the bolts but if you need a few more polys, they'd be the first to go in my opinion. You could probably optimise the inside of the big rim on the turbine itself, the one with the square bits but that might be a last resort (reducing the inside rim from 36 to 18 sides). The little tube thing below the turbine could be optimized a bit too, the thing that is directly beneath the cone+fans. It looks like it's roughly 16-20 sides at the front, could probably do with being halved without looking too bad
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