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Old 23-11-2009, 02:39 PM   #1 (permalink)
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GAMC #4 - David-J

Hi everyone,

Here is my first image. Very early on, I know. Already some entries are looking very good.

Cheers!

FINAL ENTRY



wireframe

maps

2972 triangles

David Jimenez Saiz
Pixels in the Making - David J. Saiz Portfolio
david@pixelsinthemaking.com
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Last edited by David-J; 06-12-2009 at 08:17 PM.
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Old 23-11-2009, 06:34 PM   #2 (permalink)
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Little update.

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Old 24-11-2009, 08:02 AM   #3 (permalink)
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Is it just the view that bugs it or is there something that is overlapping ?

Looking good eitherway.
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Old 24-11-2009, 06:37 PM   #4 (permalink)
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Here is another update
@Rili - Thanks. It was a display bug of the camera.

Cheers

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Old 24-11-2009, 08:50 PM   #5 (permalink)
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Pretty much done with the low poly. Maybe some minor changes ahead.

Cheers


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Old 27-11-2009, 10:51 AM   #6 (permalink)
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Only comment at the moment would be that you could optimize that cylinder underneat the turbine a bit, it's got 20 or so sides now but would probably be enough with 12-16. Not much of a reduction but at least it's something
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Old 29-11-2009, 12:44 AM   #7 (permalink)
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Quote:
Originally Posted by urgaffel View Post
Only comment at the moment would be that you could optimize that cylinder underneat the turbine a bit, it's got 20 or so sides now but would probably be enough with 12-16. Not much of a reduction but at least it's something
Thanks. You are totally right. I reduced it and it doesn't change the silhouette. Now I have to figure out what to do with those extra triangles.

Cheers!
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Old 29-11-2009, 05:17 AM   #8 (permalink)
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thaugth the sm like urgaffel. for low poly you used way too many sides on the main body. and sure you will find some thing you coul put theseextra tringels into. are you planing an highres version or are you doing it the old way ?
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Old 29-11-2009, 05:30 AM   #9 (permalink)
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Looks really detailed David,
Any reason why you put some much detail into the turbines? I've only used 2 polygons each on mine and with the baked AO the detail is fine. I think you could save perhaps 150 tri's by reducing those turbines.
Everything else looks solid
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Old 30-11-2009, 06:53 AM   #10 (permalink)
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I'd put those extra polys on any rounded pipes you have to make them look less angular. Not number of sides but adding a few segments here and there to make the silhouette smoother.
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