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#21 (permalink) |
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Senior Member
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Can i add a little environment around it? I will keep it within polycount limits.
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3D Artist - GANZ - Toronto my online portfolio VANARTS Unearthly challenge page - scroll down to middle |
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#24 (permalink) |
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New Member
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I wouldn't say you'd be screwed, but a highpoly would help a lot with an object like this. You should defiantly try and participate if you want some practice though, I learned a ton about the process from working on the first few of these mini comps.
Also seconded Psylo's question, no glow maps? |
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#26 (permalink) |
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Administrator
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Combining the black and white textures into one file is fine but it will still count as one alpha, one gloss and one whatever. Glowmaps are ok, I'm guessing someone wants to make glowy techy bits perhaps?
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My 3d doodle thread (updated not so often anymore...) Portfolio Games Industry/Game Art blog (<-fixed the url... >_< ) |
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