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#4 (permalink) |
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Industry Artist
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yeh, im not sure- just trying out a few things
I started a bit on the diffuse last night, will post a max dx9shot when i get home from work. (i also found that i hadnt placed the middle round contraption directly in the centre...woops... but ah well) /Edit ![]() Home from Work now, heres a shot of wat ive got so far. Diffuse has a long way to go yet! (specular is also a quick temp) Last edited by LOOM; 05-16-2007 at 04:26 AM. Reason: updated render |
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#6 (permalink) |
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Game-Artist.net Staff
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woah very nice
I think you could get more life ni your metal, it looks very matte and plasticy just now how did you do the occlusion texture? thats sweet
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