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Old 05-12-2007, 10:54 AM   #21 (permalink)
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1st Place 1st Place 
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Quote:
A breaker is a texture that will tile in with the normal one but that has something unique about it to break the pattern - a door, pillar, some kind of panelling, pipes, etc... You are allowed to make this texture 512 or 256 pixels wide.
so 1024 wide for breaker is alright now too? just want to be sure of the rules before i start...
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Old 05-12-2007, 11:09 AM   #22 (permalink)
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yes, 1024 is the standard size for this compeititon for both the pieces. But i can understand that people might want a 512 or 256 for their breaker, so those are allowed to...
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Old 05-16-2007, 11:36 AM   #23 (permalink)
Artist
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Ah, sounds like a great competition. I'm going to try really hard to get something done for this.
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Old 05-16-2007, 01:32 PM   #24 (permalink)
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daaamn, I'm sooo out of ideas.
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Old 05-17-2007, 05:45 AM   #25 (permalink)
New Artist
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So, wait...

Doylle: "Your mission is to create a set of 3 tileable textures with a common theme of choise."

Talon: "We're looking for 3 sets of 2 textures."

Which is it?
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Old 05-17-2007, 05:56 AM   #26 (permalink)
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It's the same thing.
3 textures, each with it's own breaker. There are 3 sets of textures, each set has 2 textures that need to tile in every combination you put them (horizontally).
So... in the end you'll have 6 textures that are in pairs of 2 and form 3 sets.
Don't think I can make this more vague Just kidding.
Let's take an example. I make 3 wall textures that tile (not with the other ones but with themselfs). Then I add a door on every texture, this will give me another 3 textures. So I have 6 textures that form 3 sets. One set contains 2 textures: a wall and the same wall with a door.
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Old 05-17-2007, 06:32 AM   #27 (permalink)
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Ok, got it, thanks!
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Old 05-17-2007, 03:21 PM   #28 (permalink)
Senior Artist
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mirroring

Is mirroring / horizontal flipping allowed?
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Old 05-17-2007, 04:19 PM   #29 (permalink)
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I don't think you need to do that. If it's in the same texture it's wasted textures space since you can texture just half. And since for the final entry you must post just one time a texture, if you want to flip it you can just build the texture flipped from the start.
If you just want to show us how the texture tiles, I'd say no. That's the point of putting more textures next to each other... to see the tile and to judge if it's noticeable.
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Old 05-19-2007, 09:11 PM   #30 (permalink)
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3rd Place 
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Is modo still a prize for this comp? It still says "Win modo full version !" under the forum.
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