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#21 (permalink) |
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Senior Artist
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Thanks for all the nice comments guys
![]() yeah i liked the yellow hood too, but i felt it was a bit to dominant considering its the only part where there are metal plates. So here it is, final version. No Street or something like that, but there is no room on the 800x600 for stuff like that anyway, if you want to show back and front hehe ![]() hope u like it ![]() Last edited by StefanH; 05-02-2007 at 06:38 PM. |
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#22 (permalink) |
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Senior Artist
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@Razorb
Here is a link to the UV's http://www.pc-stuff.de/Temp/mad_uv01.jpg As you can see i have lots of overlapping uvs in the upper left corner, that's fine. I used a more generic metal texture for some small metal parts and parts of the buggy's frame. This way i have saved a lot of uv space and had more resolution for the more important parts. |
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#23 (permalink) |
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Game-Artist.net Staff
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Congratulations on finishing, man. That really is impressive. You texturing is lovely, your model holds its own and it just looks cool.
I think your main body (the green parts on the bonnet, specifically) could use a touch more work, as it looks rather uniform atm. Other than that, I can't crit a single thing, but I thought I'd chime in anyways with my nit picking :P Good luck in the comp! ![]() G
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