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Old 05-06-2007, 01:02 PM   #81 (permalink)
Artist
sethodie's Avatar
2nd Place 
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Quote:
Originally Posted by Xoliul View Post
Hey Seth, the outline thingy is very interesting, but do you (or someone else) know if setting those .5 coordinates is done easily in Max ?
I am using my own application. It is not yet finished, but if you want I can send you beta version for tests. You can export obj from Max, set .5 coordinates, export obj and import it to Max. I have used it to uv map some parts of my car.
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Old 05-07-2007, 04:21 AM   #82 (permalink)
Senior Artist
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Ow right, you mentioned something like that. Wel yes I'd be interested in trying out your application; I'm curious to see how it works compared to Max's unwrapper (which has its flaws).
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Old 05-07-2007, 04:32 AM   #83 (permalink)
Pixel. Vertex+
tkaza's Avatar
Winner of Speed Modeling Silver Star 
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Same here
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Old 05-07-2007, 04:32 PM   #84 (permalink)
Senior Artist
1st Place 1st Place 
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great texturing tutorial you got there.

Your texturing is impressive!


the 0.5 trick is really neat, never thought bout that.
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Old 05-07-2007, 04:52 PM   #85 (permalink)
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Do we get to see the final/completely completed version.
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Old 05-08-2007, 03:44 AM   #86 (permalink)
Artist
sethodie's Avatar
2nd Place 
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81 - 15
Quote:
Originally Posted by Coca-Cola View Post
Do we get to see the final/completely completed version.
Please let me know what do you mean. Finished model and texture is ready to download in Submission thread.
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