Forums Aritcles
SEARCH:
LOGIN:
Register Register Register Contact Us
Go Back   Game Artist Forums > Challenges > Competition Archive > Competition #8
Register FAQForum Rules Members List Calendar Mark Forums Read
 
 
LinkBack Thread Tools Display Modes
Old 03-26-2007, 07:44 AM   #11 (permalink)
Freelancer
chris89's Avatar
Winner of Speed Modeling Winner of Speed Modeling 3rd Place 
chris89's User Activity: 2/10
865 - 68
Sounds great, really great theme. And what a coincidence, that movie was on TV yesterday!
definetly joining this one
chris89 is offline  
Old 03-26-2007, 08:07 AM   #12 (permalink)
New Artist
nazul's User Activity: 0/10
26 - 0
can someone give me a tutorial or explanation about how to get a nice wireframe render?
nice competition btw, allthough i'm not getting any ideas :/ ^^

Edit** I'm trying modo now but I can't make anything out of it ,guess i need the tuts...

Last edited by nazul; 03-26-2007 at 08:34 AM.
nazul is offline  
Old 03-26-2007, 08:39 AM   #13 (permalink)
Game-Artist.net Staff
Talon's Avatar
Golden Star Winner of Speed Texturing 
Talon's User Activity: 10/10
2,656 - 449
I find modo's viewport shots are good enough for wireframe views, as you can bump the wires down to 5% or 10% transparency and it looks pretty good.
__________________
> My Portfolio
> Hull-Breach Lead Modeler
> Supporter of good crits.
Talon is offline  
Old 03-26-2007, 08:48 AM   #14 (permalink)
Industry Artist
decs's Avatar
Winner of Speed Modeling 1st Place 3rd Place 
decs's User Activity: 2/10
273 - 57
Oooh, awesome contest and a great prize!
I REALLY hope i can find to enter this one.
__________________
decs is offline  
Old 03-26-2007, 08:48 AM   #15 (permalink)
Freelancer
funkdelic's Avatar
funkdelic's User Activity: 1/10
238 - 17
such a grteat comp, such a great prizze... will try to participate! thx again GA team =]
__________________
Rafael Morais
Portfolio
CGS Portfolio
funkdelic is offline  
Old 03-26-2007, 09:23 AM   #16 (permalink)
Game Art Student
IchII3D's Avatar
Winner of Speed Modeling 
IchII3D's User Activity: 1/10
270 - 8
Do you need to use Modo? It doesn't actually say in the rules that you do?
IchII3D is offline  
Old 03-26-2007, 09:28 AM   #17 (permalink)
loves polygons
andrei313's Avatar
Golden Star Winner of Speed Modeling 
andrei313's User Activity: 9/10
1,711 - 187
No, you can use whatever you want. One modo user will have a surprise though
__________________
http://www.andrei313.com
andrei313 is offline  
Old 03-26-2007, 11:38 AM   #18 (permalink)
Amateur Artist
Glicerart's Avatar
Glicerart's User Activity: 1/10
196 - 10
andrei313, the Email that you (or admins) have sended to all of registers users says that the polycount limit it's 400! Be carefull!

EDIT: Ok...
Attached Images
File Type: gif 400.gif (7.0 KB, 20 views)
__________________

Last edited by Glicerart; 03-26-2007 at 11:41 AM. Reason: Reply from requiem2d
Glicerart is offline  
Old 03-26-2007, 11:39 AM   #19 (permalink)
Game-Artist.Net Founder
requiem2d's Avatar
Winner of Speed Texturing 
requiem2d's User Activity: 10/10
2,208 - 308
Quote:
Originally Posted by Glicerart View Post
andrei313, the Email that you (or admins) have sended to all of registers says that the polycount limit it's 400! Be carefull!
That only went out to 25 members by mistake, no worries Thanks for looking out though.
__________________

requiem2d is offline  
Old 03-26-2007, 11:47 AM   #20 (permalink)
New Artist
Destron's Avatar
Destron's User Activity: 0/10
18 - 0
Hey, I think I'm actually going to try my hand at this!
Is this a nod to the upcoming Half-Life 2 episode 2?
Destron is offline  
 

Bookmarks
Digg del.icio.us StumbleUpon Google
Thread Tools
Display Modes




All times are GMT -5. The time now is 04:48 AM.


Powered by vBulletin® Version 3.7.0 Beta 4
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
Content Relevant URLs by vBSEO 3.1.0
Copyright © 2006-2008 Game-Artist.Net