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#11 (permalink) |
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New Member
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Texture was pretty rushed so isn't exactly what I was originally intending. 3390 Triangles, 1024x1024 diffuse, specular and opacity maps.
Beauty: ![]() Wire: ![]() Diffuse Specular Opacity Email: pruvaloo@gmail.com |
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#12 (permalink) |
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Industry Artist
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HOLD IT!!!!! IM DONE!!
BEAUTY: ![]() WIRE DIFFUSE NORMAL SPECULAR EDIT: Sorry about the links being 2 mins late... imagehosting sucks, hope it still counts! :_( Last edited by petrol; 02-05-2007 at 06:24 PM. |
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| The Following 2 Users Say Thank You to petrol For This Useful Post: |
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#13 (permalink) |
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Senior Member
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Woohoo! I'm done finally
![]() Beauty: ![]() Wire: http://www.pc-stuff.de/Temp/mad_wire.jpg Diffuse Map: http://www.pc-stuff.de/Temp/mad_diffuse.jpg Specular Map: http://www.pc-stuff.de/Temp/mad_spec.jpg Normal Map: http://www.pc-stuff.de/Temp/mad_normals.jpg almost forgot the Alpha Map: http://www.pc-stuff.de/Temp/mad_alpha.jpg Contact: StefanHeinrich@web.de Last edited by StefanH; 02-05-2007 at 06:52 PM. |
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#14 (permalink) |
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Industry Artist
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That's it. Time is up. Competition closed.
Again we have some very nice entries. I wish you all good luck, you will hear from us soon. Also, i would like to thank everybody who participated. Seeing all those wip threads, and the finished pieces makes it realy worth the efford. Cheers @ StefanH: you missed the deadline with 20 minutes . I'll send you a PM to let you know if we allow your submission... |
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| The Following 2 Users Say Thank You to doylle For This Useful Post: |
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#15 (permalink) |
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Senior Member
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uh thats too bad.. why is that?
I checked the time on http://wwp.greenwichmeantime.com/ and it was alright. The posting time is 11.20 pm. I'm sorry if I made a mistake, that was unintentional. I really thaught i have the right time ![]() |
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| The Following User Says Thank You to StefanH For This Useful Post: |
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#16 (permalink) |
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Mod Leader
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Timezones are always a bitch, especially with summer and winter times. Maybe an admin needs to post something like "Competition closing in 3 hours" or something like that. That way people can read the time (in their own forumtime setting) and take it from there.
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| The Following 4 Users Say Thank You to DeV For This Useful Post: |
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#17 (permalink) |
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Industry Artist
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@ StefanH: No worries, i just checked that site you gave. Apparently GMT doesn't change with DTS, which i didn't know. So that means i'm now on GMT+2 instead of the normal GMT + 1, hence my mistake
. I'm very sory for the inconvenience. (We already approved your submision anyway, nevertheless better to get things right in the first place) |
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| The Following 4 Users Say Thank You to doylle For This Useful Post: |
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LinkBack to this Thread: http://www.game-artist.net/forums/competition-8/1809-post-apoc-vehicle-submissions.html
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| New* 3D Rad Vehicle Tutorial. | This thread | Refback | 09-02-2008 04:44 PM | |
| Nada Online -> Novo Contest: Low Poly Modelling | This thread | Refback | 08-12-2007 08:21 PM | |
| Nada Online > Novo Contest: Low Poly Modelling | This thread | Refback | 04-12-2007 07:02 AM | |