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#1 (permalink) |
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Game-Artist.Net Founder
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Medieval Weapon - Results !
![]() We had another 25 contestants this time round and although the level of skill varies a lot there were many great concepts, so keep learning and competing, everybody will get their spot at the top once I think it'd be fair to say that the winners in this case had a strong association with weapons of blunt force and that's fine with us ![]() Winner was weasel.acuh50 with a very close runner-up being Millenia. Not only are these pieces both great, but also so different in style. Congrats to the winner, but also to everyone who participated ! Honorable mention goes out to 88Chevy who came in last again yet continues to be a great sport ! Legend/Weighting - Concept 20%, Model 35%, Texture 35%, Presenation 10%, Final Score ![]() Comments ![]() ![]() We'd also like to thank Mindrot for being one of our Guest Judges, not always easy to find the time ! ![]() Great job all again ! Last edited by requiem2d; 02-26-2007 at 05:05 AM. |
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#4 (permalink) |
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Artist
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Grats everyone! Lots of awesome entries.
I leaned a ton from this competition and am looking forward to the next one!
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Green Bay Game Dev- www.doom3dpoopart.net |
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#5 (permalink) |
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wee-zuhl-aa-coo-soh
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woot, wouldn't have thought that. not complaining though, I feel honored.
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Supporter of Constructive Criticism |
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#7 (permalink) |
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Game-Artist.net Admin
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Good work guys, alot of nice entries. And of course congrats to Weasel!
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![]() Jeroenmaton.net - Scetchbook Thread - 3dsMax Viewport Shader - Ten Texturing Tips - Supports good crits - |
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#8 (permalink) |
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New Artist
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Well done everyone. Looks like you all had fun.
~M~
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www.unearthedart.com |
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