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#1 (permalink) |
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Senior Member
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Competition #6 - Pankake
I'll try to finish this, time restricting..
Anyhow, it's a sickle-style weapon, with added chain bit the middle, I picture this in some MMORPG or platformer with crazy swipe and slash animations and the like. ![]() Some close-ups of the hi-res http://i17.photobucket.com/albums/b8...cklehandle.jpg http://i17.photobucket.com/albums/b8...sicklehead.jpg I'll be working on the texture probably tomorrow, I'm out for tonight .Aaron. |
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#4 (permalink) |
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Senior Member
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Update here, baked the normals and painted up a quick diffuse and specular. The in-game shots are a really quick mock-up, and don't represent the final presentation.
http://i17.photobucket.com/albums/b8..._001-00001.png http://i17.photobucket.com/albums/b8..._001-00005.png http://i17.photobucket.com/albums/b8..._001-00004.png http://i17.photobucket.com/albums/b8..._001-00003.png http://i17.photobucket.com/albums/b8..._001-00002.png There's a little problem with the sorting of the polygons in the chain, which is why they don't appear to link-up, I'll see what I can do about that. Final tri count is 250 exactly (inc the double-sided). Aaron. |
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#10 (permalink) |
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Freelancer
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Well, tho only thing I can think of atm which has not been mentioned is that you could have used some antialiasing while rendering.. It's lookin' good!
![]()
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- Temp Portfolio | Sketchbook Thread | Spec/Normals Tutorial | Metal Base Tutorial - Supporter of good crits |
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