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Old 12-02-2007, 12:46 AM   #21 (permalink)
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Wow- that's absolutly amazing- thanks for showing me that- I had no idea 3d studio max had that option, I'm new to using it
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Old 12-02-2007, 10:29 AM   #22 (permalink)
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Its new to max8 so if you don't have 8 or 9, then you should get texporter or the PSDPaths unwrapper script.
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Old 14-02-2007, 10:19 PM   #23 (permalink)
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well heres the texture so far, just have the handle done, and thats take me hours and hours lol.

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Old 14-02-2007, 11:51 PM   #24 (permalink)
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It's great to see you post update's, but posting only the texture file is no good to anyone . It would better to apply your texture to your model, and make a quick render or something. (which has been stated earlier in this topic btw). There is no way we can give you usefull crits if we can't see how it will look.
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Old 15-02-2007, 01:01 AM   #25 (permalink)
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ack, yeah i dont know what i was thinking. heres what it looks like on the model, had a hard time making the render show off the texture so it could be seen decently.
oh, and thanks to stormy for the awesome metal texture vid tut


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Last edited by 88Chevy; 15-02-2007 at 01:15 AM.
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