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Old 15-01-2007, 12:21 AM   #11 (permalink)
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Sure is cool lookin' good luck trying to open it .
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Old 19-01-2007, 03:04 PM   #12 (permalink)
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Project Update!

I haven't had a chance to work on anything for the comp in awhile now. Largely in part due to school, but no biggie.

I worked most of last night attempting to get normals to render our properly and more or less succeeded, I believe. Also managed to whip up a diffuse and spec map for my crate; hopefully I'll have time to mess around with glow maps and finish polishing the other maps. The normal really needs some extra love, so we'll see what we can do about that later!

Anyway, here's a handful of viewport grabs to feast your eyes upon

1


2


3


Please post feedback if you get the chance, thanks everyone :P
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Old 19-01-2007, 03:19 PM   #13 (permalink)
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Almost forgot the wire/tri count shot, here it is

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Old 19-01-2007, 03:52 PM   #14 (permalink)
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I think it looks good, maybe a bit monochromatic but otherwise really nice.
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Old 19-01-2007, 06:12 PM   #15 (permalink)
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Yeah it would be nice to see some color in there, like the recessed parts, great details tho .
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Old 20-01-2007, 06:14 AM   #16 (permalink)
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Also agree with the two above, nice box, nice normal but some color needs to follow through. Can be inscriptions, paint (like in our hard surface texturing tutorial) or just some dirt/oil/etc...
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Old 21-01-2007, 11:56 PM   #17 (permalink)
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Well, apparently, I missed the deadline for the competition.

I'm kind of in a sour mood as I assumed the comp was open until Sunday night; (taken from rules page: End of Sunday the 21st of January) it seems the curtain has fallen earlier than expected. Oh well, I'm not a sore loser, but I'll post where I'm at now.

Requiem2d, could you please clarify what happened as I may have misinterpreted the rules. I'd really appreciate it as I worked rather diligently on this and hate to see it not entered. I hope I'm not coming off like a crybaby, but just figured I'd throw that out there

Almost overhauled color scheme completely over the course of the last few days, added in grime, dirt, dings, more refined scratches, etc.

Also packed in more detail into my normal and pushed out a spec. Although, I'm not too happy with the spec.

Have a look if you're interested.

Beauty shot: (sorta)



Maps:
Diffuse
Spec
Normal
Glow

One more 'beauty' render for good measure

And the wire:

http://i135.photobucket.com/albums/q...crate_wire.jpg

Despite not making the deadline, I still had fun working on this project and pushed myself to learn a thing or two (still much to learn).
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Old 22-01-2007, 12:23 AM   #18 (permalink)
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From the rules page: "Entry Deadline is the End of Sunday the 21st of January GMT +-0 as time zone."

So the deadline was end of january in the GMT +-0 timezone

Nice crate you have there tho. Good job
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Old 22-01-2007, 01:15 AM   #19 (permalink)
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yeah the GMT kinda gotcha there man.. ah well.. crate looks a lot better than before.. good job on it overall
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Old 22-01-2007, 03:25 AM   #20 (permalink)
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yo dude thats a very nice crate. i like it
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