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Old 05-01-2007, 09:48 AM   #1 (permalink)
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Fleistad

Alright. I'm aiming for a ww2 theme here. It's going to be a tank shell crate.
I'm still working on the textures, and as soon as they are done, I'll start working on the normal maps.

200 triangles.





More later. :P
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Old 05-01-2007, 10:27 AM   #2 (permalink)
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The modeling looks good. You've used all the polys, very nice Can we see a UV layout? The texture looks very good, even if it is still wip.
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Old 05-01-2007, 10:37 AM   #3 (permalink)
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Sure, here you go!

It's a mess, I know.
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Old 05-01-2007, 10:40 AM   #4 (permalink)
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Tight... Very nice use of space.
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Old 05-01-2007, 02:48 PM   #5 (permalink)
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Working on the normal maps.
Current state:



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Old 05-01-2007, 06:03 PM   #6 (permalink)
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Looks great, I really like it.
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Old 06-01-2007, 12:48 AM   #7 (permalink)
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Very nice work. I realy like your wood texture, nj there.
Normal map realy starts to look great, but i would emphasize the 'nail-holes' more. And maybe add some logo or text to your texture, can be very subtle, but now it's looking awfully clean...
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Old 06-01-2007, 07:45 PM   #8 (permalink)
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It's nice and all, but it's clear that you just used a wood photo on the entire UV, and not choped up random bits. You know, 2 different woodboards wouldn't tile. If you just cut out and paste on another spot, it would look more realistic.

What did you use for the normal map? Crazybump?
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Old 06-01-2007, 08:05 PM   #9 (permalink)
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Yeah. I used CrazyBump.
I find it superior to both the nVidia plug-in for Photoshop and the ATI tool.
About the textures lining up, well, I assume that you are referring mostly to the lid.
The reason the two planks are lining up is because the lid actually consisted of a single wooden board at an earlier stage of the texturing.
I later decided that if the lit were to be made out of one piece, then the two crossing planks on top of it would be pretty much useless.
Now that I think about it, I might break up all of the sides into two pieces of wood.
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Old 07-01-2007, 09:15 AM   #10 (permalink)
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Quote:
Originally Posted by Fleistad
Yeah. I used CrazyBump.
I find it superior to both the nVidia plug-in for Photoshop and the ATI tool.
About the textures lining up, well, I assume that you are referring mostly to the lid.
The reason the two planks are lining up is because the lid actually consisted of a single wooden board at an earlier stage of the texturing.
I later decided that if the lit were to be made out of one piece, then the two crossing planks on top of it would be pretty much useless.
Now that I think about it, I might break up all of the sides into two pieces of wood.
Select half and flip it
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