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#11 (permalink) |
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Senior Artist
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Hehe, yeah it's a little close to the light source, it's in the Torque Shader Engine www.GarageGames.com.
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#13 (permalink) |
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Game-Artist.Net Founder
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Overall a good piece, maybe a little uniform (symmetrical / cliche / etc), however it hits the theme head on
If I may suggest, you might want to add some extra detail to fill up the blank space on the wood:http://www.labelprintingonline.com/t...-printing.html http://www.mclean-cargo.com/tools/HAZMAT_Labels.htm and a good one... http://www.thecompliancecenter.com/l...ship_handling/ Finish strong ![]() |
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#14 (permalink) |
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Senior Artist
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Yeah, it's quite generic, but that's what I was going for, just the generic FPS crate
.I was going to plaster it with labels but I wanted it to be easily repeated throughout a level (I had the whole it going in some FPS game thing in mind throughout), however I could add them discreetly enough to add detail but not overwhelm. Got a couple of days left so I'll try and sneak them in . |
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