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#11 (permalink) |
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New Member
![]() 35
- 14
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wow this looks superb! one crit i can offer is you could probably overlay the uvs fro the ends, no one would ever see them at the same time to notice they are the same, the same could be done for some of the wood strips, like half of them could be overlayed. this could increase the sharpness of the texture significantly. either way it looks fantastic.
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#12 (permalink) |
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loves polygons
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Yes, that would be an idea. But I like how nice the UVs are right now, the big ones on the left, the ends on the right... and the small ones in between, where is some space left.
I've made a nice 800x600 for the submission, it is a combination made in Photoshop with a viewport screen and rendered shadows on the ground, this is why it has not antialiasing. I like seeing it how it would look in a game, no special light setup and render options ![]() I wanted to make another crate because a wooden crate seamed too common but I really like how this turned out so I'm stopping here with the crates ![]() ![]()
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