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Old 03-01-2007, 01:19 PM   #1 (permalink)
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2,183 - 460
The Ultimate Crate - Submissions

Quote:
Submission Guidelines

Entry Deadline is the End of Sunday the 21st of January GMT +-0 as time zone.

Work in Progress should be posted by yourself in a seperate thread named by using the prefix "Competition #5" and your Username as thread title, i.e. "Competition #5 - requiem2d". This is not required, but if you are working with complex normal maps or detailed textures, you may want to receive some advice before submitting.

Final Submissions should be posted by yourself in the thread titled "Competition #5 The Ultimate Crate - Submissions". Please note that to be able to submit, your entry must be a complete piece. Partially completed, work in progress or rushed work does not qualify and as a result will not be eligible. Game-Artist.Net & Zoo Publishing have full discretion in this matter.

Provide the following -
  • Beatuy Render of Final Piece 800x600 (you will want to show your piece twice on the same render so that we can see all sides)
  • Link to Wireframe of Final Piece 800x600
  • Links to all texture sheets used (original size)
  • E-mail Address to be used if you are to win any of the prizes
Only your beauty render should be displayed in your post within the submissions thread, all other images linked to. This is so that the thread remains organized. Failure to meet the above or incorrectly post your submission will be brought to your notice a single time, if the issue has not been fixed by the contest deadline, the entry will be eliminated.
Only Submission Posts, all else will be deleted!
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Old 10-01-2007, 12:21 PM   #2 (permalink)
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ah hell, why not be first
not sure if it counts, but here it is



wire: http://img232.imageshack.us/img232/6...atewireae4.jpg
diffuse: http://img232.imageshack.us/img232/5...ratetexhe8.jpg
normal: http://img144.imageshack.us/img144/3...atedot3nk4.jpg

email: 3dchris89@gmail.com (thanks to fragger )

Last edited by chris89; 10-01-2007 at 04:18 PM.
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The Following User Says Thank You to chris89 For This Useful Post:
Old 10-01-2007, 12:44 PM   #3 (permalink)
Frequenter
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Inspired by Prey


Maps
Diffuse: http://fragger.quakedev.com/other/mo...omp/meatuv.jpg
Local: http://fragger.quakedev.com/other/mo...atuv_local.jpg
Specular: http://fragger.quakedev.com/other/mo...eatuv_spec.jpg
Wire: http://fragger.quakedev.com/other/mo.../Finalwire.jpg

Email fragger123(at)gmail(dot)com
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Old 10-01-2007, 01:33 PM   #4 (permalink)
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Wire
Spectacular Map
Quite Normal Map

Mail: ron.froelich@arcor.de
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Old 10-01-2007, 02:45 PM   #5 (permalink)
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CaptainCock - ScifiCrate - Final



Wireframe: http://img440.imageshack.us/img440/3...reframeom3.jpg
Maps: http://img413.imageshack.us/img413/6...ps2copyxt6.jpg

Not required optional Fly-around: Video



email: captaincock[at]online[dot]de

Last edited by andrei313; 21-01-2007 at 05:07 PM. Reason: Only Text Links
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Old 12-01-2007, 04:53 PM   #6 (permalink)
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bb0x - Horror FPS WW2 Styled "crate" - Final

Beauty:
(100% self illuminated)


512*512 Texture(1 color map)
Wireframe + Polycount (it says 30 polygons but that was counting quads...its actually 48 tri's)
uvw Layout


fatih.gurdal[at]live[dot]com

Last edited by bb0x; 17-01-2007 at 10:16 AM. Reason: fixing url
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Old 15-01-2007, 07:00 PM   #7 (permalink)
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Titan369 - UltCrate



Wireframe

TextureSheets

Email
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Old 17-01-2007, 05:34 AM   #8 (permalink)
Industry Artist
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3,373 - 3,720
alot of nice submissions so far, very cool!

here's my stuff

-----
beauty render



Wire: http://img171.imageshack.us/img171/5...nalwirexi1.jpg
Colormap: http://img96.imageshack.us/img96/5964/finalcolortp5.jpg
Opacity map: http://img145.imageshack.us/img145/3...opacityit6.jpg
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Environment artist - EA dice
JeroenMaton.net
Sketchbook

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Old 17-01-2007, 07:28 AM   #9 (permalink)
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So many variations, they're very good.

Only had a little time to work on it, but I had to take part .
Here's mine:

In-Game/Beauty


112 Triangles

Diffuse
http://www.aaronclifford.net/images/...ion/crated.jpg
Normal
http://www.aaronclifford.net/images/...ion/crateb.jpg
Specular
http://www.aaronclifford.net/images/...ion/crates.jpg
Wire
http://www.aaronclifford.net/images/...crate_wire.jpg

Email: Aaronclifford1@gmail.com
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Good Crit!
Aaron Clifford
London, UK
Sketchbook thread
Aaron Clifford Portfolio

Last edited by Pankake; 21-01-2007 at 05:17 AM.
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Old 17-01-2007, 08:23 AM   #10 (permalink)
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27 - 2
Beauty Render:


Wireframe Render (140 trigons)


Textures:
1x 512* Diffuse Map
1x 512* Normal Map
1x 512* Specular Map

Email: kathar<at>kathar.net
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