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Jelmer - Yep, the collar/mask thing covers the entire nose.
Phantom - Cheers mate. I used some generic front and side views for the face then took the low poly into Zbrush and moved the proportions around a little bit. I just winged the armour, which is why the sillhoutte is so crap
Pankake - Thanks, the eye sockets are a bit drastic. After you posted I did a quick test with a normal map and it doesnt look quite as extreme when its applied to the low poly mesh.
I'm basing the character on an old guy from my work who used to be in the paratroopers and looks like a double-hard bastard. I actually asked him if I could take pictures for reference and he called me a fag, and told me to f*** off. So I'm just working from memory
Last edited by benclark; 13-11-2006 at 03:20 AM.
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