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Old 10-26-2006, 08:49 AM   #1 (permalink)
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chris holden

I'm gonna doodle over lunch
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Old 10-26-2006, 12:16 PM   #2 (permalink)
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quicky sculpt over lunch, now I have to carve it
http://img73.imageshack.us/img73/9666/pumpkin01ka3.jpg

Last edited by chris holden; 10-26-2006 at 07:53 PM.
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Old 10-26-2006, 07:52 PM   #3 (permalink)
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wrapped this one up after work, unmodified model/UVs

final


high detail sculpt
http://chrisholden.net/pumpkin_h.jpg

materials
http://chrisholden.net/pumpkin_m.jpg

might consider touching this one up later or just doing another for better quality. I felt kinda lame for sculpting the side cause it split the face on the materials, but it worked out fine in the end.

Last edited by chris holden; 10-26-2006 at 09:04 PM.
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Old 10-26-2006, 08:20 PM   #4 (permalink)
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Heheh, looks cool, mate. Nice work on the surface texture. Would be nice if you could implement your diffuse's drawn in bumps into the normal map very slightly.

I think your illumination map could use a bit more subtlety, though. It looks like it's glowing way too much to be lit with just a candle.
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Old 10-26-2006, 09:04 PM   #5 (permalink)
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Yes, I'll touch this one up some tomorrow. I had to wrap it up and go to dinner cause I rode with my roommate today. I can definately improve this render though, especially after looking at it on another monitor.
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