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#1 (permalink) |
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Game-Artist.Net Founder
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Jack-o-Lantern ! - Specifications & Rules
![]() Theme Texture this pumpkin to make your Jack-o-lantern. Use the included model and wireframe texture, or you can also move the vertices and/or UVs as desired as long as the texture does not exceed 256x256 (polies can't be added/removed). Additional material types, such as glow, are encouraged. This is a week long mini-challenge, so have fun with it! Specifications Maximum Triangles - Does not apply, use pre-made model Maximum Textures 256 x 256 Diffuse 256 x 256 Specular (optional) 256 x 256 Bump / Normal (optional) 256 x 256 Alpha (optional) 256 x 256 Glow (optional) Submission Guidelines Entry Deadline is the End of Tuesday the 31st of October (extended) GMT +-0 as time zone. Work in Progress should be posted by yourself in a seperate thread named by using the prefix "Competition #3" and your Username as thread title, i.e. "Competition # 3 requiem2d" Final Submissions should be posted by yourself in the thread titled "Competition #3 Jack-o-Lantern - Submissions" Provide the following Images -
Last edited by requiem2d; 10-22-2006 at 03:35 PM. |
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#8 (permalink) | |
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loves polygons
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