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#1 (permalink) | |
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Game-Artist.Net Founder
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Submission Thread
COMPETITION EXTENDED, GET YOUR SUBMISSIONS IN !
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#2 (permalink) |
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New Artist
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Davision Final Submission
Here is my Final Submission!
A new Version of the UT04 Flak Cannon Triangels Full Weapon: 1783 Tris Textures: Diffuse Bump Specular FPView: ![]() Wire: ![]() Textures: Diffuse: http://www.daxx-web.de/Flak/FC_Final/fcDiffuse.jpg Bump: http://www.daxx-web.de/Flak/FC_Final/fcBump.jpg Specular: http://www.daxx-web.de/Flak/FC_Final/fcSpecular.jpg Beauty Shot: ![]() Some other Views: http://www.daxx-web.de/Flak/FC_Final/top.jpg http://www.daxx-web.de/Flak/FC_Final/side-front.jpg http://www.daxx-web.de/Flak/FC_Final/ISO-behind.jpg http://www.daxx-web.de/Flak/FC_Final/front.jpg ...i always loved to kick ass in the UT games with the Flak Cannon ![]() Wire: http://www.daxx-web.de/Flak/FC_Final/FPSV-Wire-WTex.jpg http://www.daxx-web.de/Flak/FC_Final/ISO-Wire.jpg P.S. I know the deadline is extended, but not for me because im travelling for two weeks to spain. It was very hard to get it done in this short time...but i made it in time ...now i got to get some sleep ![]() Last edited by Davision; 09-29-2006 at 05:51 PM. |
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#5 (permalink) |
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Amateur Artist
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Regurgitator - Bio Rifle Replacement
Triangles total: 1825. Optimized fps view 1084 triangles Wip thread: http://www.game-artist.net/forums/showthread.php?t=550 Textures Guntexture Goo alpha Goo_cannister FPS Render ![]() Wireframe ![]() Gun & Goounits ![]() Last edited by nkoste; 10-11-2006 at 04:18 PM. |
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#6 (permalink) |
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New Artist
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Triangles : 1098
Diffuse map : http://img174.imageshack.us/img174/8030/lightninggununwrapedgesbi4.jpg 1st person shot: ![]() "Wireframe" render: ![]() |
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