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#30 (permalink) |
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Senior Member
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That's a big improvement, keep tweaking the position until it's perfect.
On the texture, I'd clean it up as much as possible near the back (closest to the camera), removing that big gray scratch and make the diagonal highlight coming off the side/bottom of the scope super clean. You can still dirty/scratch this material up further down the weapon, but keeping it clean close to the camera will hide any pixel depth weirdness. |
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