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Old 05-12-2008, 06:04 AM   #1 (permalink)
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competition#16 - XtremePenguin

Hi Guys, entering this a bit late!

My entry is inspired by the old style bosses you would get in snes and nes games, especially capcom games. I have looked a lot at the bionic commando re armed game by Grin to see how they have taken old bosses and updated them into 3d.

Its a tracked robot sentry gun thing :P



It's lair is a small garage, with boxes and barrels around.




I think i am going to struggle with making the most of the texture space as i have quite a lot of surfaces to fill!

any feedback and critiques are greatly appreciated!
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Old 05-12-2008, 07:18 AM   #2 (permalink)
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'Tis a bit late but you've made a great start, really nice model. Look forward to
seeing the texturing.
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Old 06-12-2008, 04:33 AM   #3 (permalink)
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Are you planning on optimising the boss?
there seems to be a lot of polies in cutting the tracks and on the gun.
It is low poly so use your polies wisely
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Old 07-12-2008, 09:09 AM   #4 (permalink)
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I have removed some edges from the boss that were a result of symmetry.
Almost done, hopefully by "end of sunday" you guys mean midnight!


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