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Old 04-12-2008, 03:21 AM   #21 (permalink)
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myles: I'm not going to adjust to much anymore, dont have the time for it. The only thing I probably will do is adjust the leg. because the fat bug cant pass the pillars broke, but also the support laying on top broke, a piece has come down and fell on his leg, and is still lying on it. Thats why it looks like that. But I will adjust that to make it a bit less strange.

fobiodan: I red the rules and am aware of the rules, one of them being that it has to be a viewport grab or game engine render to submit. But as this is still WIP and transparency gives some issues in the viewport a render would be usefull to see what it realy looks like and I thought I would share that.
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Old 04-12-2008, 04:22 AM   #22 (permalink)
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Really looking nice - the vines hanging down are a great touch.
If you're using Max you can hit "G" to hide the grid (in case you didnt know)
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Old 04-12-2008, 06:48 AM   #23 (permalink)
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Using Maya and I know how to hide the grid. It will be removed in the submission wich I will post today.
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Old 04-12-2008, 02:34 PM   #24 (permalink)
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Looks fantastic Sefiroth! Love the wee butterfly
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Old 04-12-2008, 03:29 PM   #25 (permalink)
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thanks dbsmith, you know, there are actually 5 butterflies in the scene, see if you can find them all
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Old 04-12-2008, 03:48 PM   #26 (permalink)
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Got em all!
I really like your texturing, it's very clean and strong and feels similar to my style I think.
I should really post an update on my entry soon....
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Old 04-12-2008, 05:50 PM   #27 (permalink)
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Hey Sef, your butterflies gave me a great last-minute idea for my scene. Thanks!
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