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Old 22-11-2008, 10:43 PM   #1 (permalink)
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Competition #16 - Seanasaurus

I'm new to the community here, so please be gentle with me. I really like the low poly art style (the lower the better in my opinion) and I used to do a lot of modeling. I thought I'd give this competition a try to see if I can produce anything anymore and to strengthen my texturing skills, which you'll see soon aren't the best in the world.

My concept for this guy is sort of like a mutated zombie thing that's run amok in a city. The boss fight takes place in a back alley of a city.

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Old 22-11-2008, 10:45 PM   #2 (permalink)
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Wow... should probably post the image.

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Old 24-11-2008, 08:41 AM   #3 (permalink)
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Started work on this guy this morning, still working out the kinks from not having modeled in a while. Any suggestions/critique is welcome!

edit: The arms at this point are there for blocking out the character. I'm not the best at anatomy (another reason to give this comp a try) so any help with how to make them look better/improve workflow would be very helpful

wip1.jpgwip2.jpg

Last edited by Seanasaurus; 24-11-2008 at 11:12 AM.
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Old 25-11-2008, 12:00 PM   #4 (permalink)
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Added some reference pictures to get an idea of the scale I want the rest of the model to come out to. Anything I should change? Comments? Criticisms?

wip3.jpg
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Old 25-11-2008, 12:33 PM   #5 (permalink)
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Haha. Nice legs! :P

This is looking cool so far, tbh. I like the top down scene plan you have, too. Can't wait to see that in 3d

Keep going, dude!
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Old 25-11-2008, 05:31 PM   #6 (permalink)
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More progress... I think I'm ready to move on to the scenery now. Character is just shy of 1800 tris. I think that leaves me plenty of room for the environment he'll be in.

wip4.jpg
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Old 25-11-2008, 06:28 PM   #7 (permalink)
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Arg, no way, it's like a hunter cross tank from left 4 dead....now that's a scary mixture :P

Jokes aside, I do like, It'll be nice to see it textured as always
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Old 02-12-2008, 11:01 AM   #8 (permalink)
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Nice model_looking forward to the textures
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