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Old 07-12-2008, 05:09 PM   #21 (permalink)
Tom
Game Art Student
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Winner of Speed Modeling Winner of Speed Modeling 
Tom's User Activity: 4/10
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Here is mine:

Max's viewport shot


2979 triangles
512x512 diffuse, 512x512 alpha.

Maps
diffuse:
http://tjens.be/images/diffuse.png
alpha:
http://tjens.be/images/alpha.png

Wire shot
http://tjens.be/images/wires.png

email:
bulletprooftom@gmail.com
Thanks for a good comp, and good luck all of you who entered
__________________
"Without geometry, life is pointless."

Last edited by Tom; 07-12-2008 at 06:08 PM. Reason: Good luck to everyone, and fixed links :)
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Old 07-12-2008, 05:30 PM   #22 (permalink)
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My submission Blender game engine

Shot:


Wire:


Texture:
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Old 07-12-2008, 05:43 PM   #23 (permalink)
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xtremepenguin's User Activity: 0/10
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Hi guys, here is my entry, just in time.

Beauty




Wires

http://i189.photobucket.com/albums/z...uins/wires.jpg

Textures

http://i189.photobucket.com/albums/z...s/textures.jpg


Good luck everyone
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Old 07-12-2008, 06:02 PM   #24 (permalink)
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wire: http://joshswanson.com/wires.jpg
diffuse: http://joshswanson.com/diffuseSmall.jpg

burntblackwings@gmail.com

edit: total tris = 1710
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Last edited by jswanson; 07-12-2008 at 06:10 PM.
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Old 07-12-2008, 08:21 PM   #25 (permalink)
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Competition #16 is officially closed!

We'll fire all your submissions off to our judges and will be back as soon as humanly possible with the results

jswanson and Tom, I'll have to get back to you about your entries - Your final post edits were past the deadline

Best of luck everyone!
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Last edited by glynnsmith; 07-12-2008 at 08:24 PM.
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