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#33 (permalink) |
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New Member
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I'm having some problems baking my lighting and shadows. I made a thread in the support forum if anyone has any ideas how to fix it.
http://www.game-artist.net/forums/su...html#post67085 |
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#34 (permalink) |
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New Member
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Another update, pretty small but an important step. Got everything baked. The screenshot is a viewport grab (as opposed the renders I've been posting up to this point). There's still a problem I've got to fix (all 3 candles should have a glow, but for whatever reason the opacity in the viewport isn't working. One of the quads with the glow gets 'hidden' behind the frontmost quad.)
![]() Last edited by BARBEERIAN; 28-09-2008 at 12:47 PM. |
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#35 (permalink) |
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Game Art Student
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its a little bit dark mate- what's the point of making all these things if you can't see it. Is that a fireplace or something in the background? ad a light in there as well, maybe a strong directional light coming from behind the door.
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#36 (permalink) |
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New Member
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If you baked your shadows you might try loading the diffuse maps in the self illumination slot to get some free "brightness". Turn the spinner all the way up the lower slowly until you feel it's right. This should help bring out some details in the viewport while still preserving your light/shadow infromation that was baked.
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