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#1 (permalink) |
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Game Art Student
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Competition #15 - fabiodan
Ok just saving my spot, will actually work on something later~
The concept is a bathroom corner, filled with dirty stuff, as you'd find in some big cities, inside areas with social problems. Later today I'll draw the bathroom's blueprint! |
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#2 (permalink) |
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Game Art Student
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Here is the bathroom's plan from the top. I don't like to depend much on concept drawings because they lock you up a lot.
EDIT: forget it, it sucks. I forgot to mention, but I'm going to render this using UE3. It's time I put my 60€ to good use... Last edited by fabiodan; 29-08-2008 at 06:55 AM. |
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#4 (permalink) |
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Game Art Student
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With about 250 triangles, here's the toilet room's lock, made of three parts: one clings to the door's front to tell the outsiders whether the toilet's busy right now, another is tied to the first from the inside of the toilet room, and is the main locking system, comprised of a piece of plastic that goes into the third part of the lock, which stops the door from opening when it is locked.
EDIT: image fixed ![]() Last edited by fabiodan; 01-09-2008 at 06:13 PM. |
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#5 (permalink) |
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Game Art Student
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There. I've been playing around a lot, and although I have made lots of normal map bakes and stuff, none seem to fit into what i want. UE3 seems to be making the AO maps automatically and it seems to mean I don't need to worry about them.
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